While these are all changes I like, I'd love to get feedback on certain aspects. And thus, we have Doom Rebalanced, a mod that aims to tweak some aspects of the game without adding features like new weapons, enemy attacks, etc. So, instead of sitting around with a bunch of 'what ifs' in my head, I decided to implement a lot of the changes I'd like to see. The Cyberdemon and Spider Mastermind are too easy to kill, certain weapons aren't as satisfying as they could be, hitscan enemies are annoying, partial invisibility just is, etc.
While Doom is probably my favorite shooter of all time, I've had my gripes with some of its gameplay.